POV-Ray : Newsgroups : povray.unofficial.patches : MegaPov is dead. Long live MegaPov+? : Re: MegaPov is dead. Long live MegaPov+? Server Time
2 Sep 2024 04:12:47 EDT (-0400)
  Re: MegaPov is dead. Long live MegaPov+?  
From: Tom Melly
Date: 13 Sep 2000 10:33:09
Message: <39bf9025$1@news.povray.org>
"Tony[B]" <ben### [at] panamac-comnet> wrote in message
news:39bf7958@news.povray.org...
> > Start with POV 3.1 (a?)
> > Merge in the SuperPatch
> > Add in POV 3.1g modifications and bug fixes
> > Change some code from C to C++
> > Make major changes to input and output
> > Add a totally new system for Core<=>GUI communication
> > (notice no MegaPov yet)
> > Merge MegaPov 0.5a features
> > Remove some MegaPov features that are unstable and/or buggy
> > Start modifying MegaPov features to make them better
> > Add in a few more features
> > All the while continue to fix a _ton_ of tricky bugs that have been
coming
> > in as bug reports.
>
> OK. So what you really did was this:
> POV 3.1a + SuperPatch + POV 3.1g + rewiring + MegaPOV 0.5a - garbage +
> improvements + bugfixes
>
> Did I get it right now? :)
>

Now I'm confused. I thought mp had the superpatch stuff in it, and why pov
3.1a?

Why not POV 3.1g + MP 0.5a - garbage + improvements + bugfixes.

(just out of curiosity)


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